Age/Gender: 18, Male
Location: Germany
Job: Boss on Parade
All your base are belong to us. There is no cow level. If I have the right to know, I also have the right not to know. Sense is overrated. American pupil: Do you have electricity in Germany? Spray and pray. Resistance is futile! There is no limit for char
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All Flash Reviews
41 Reviews | 10 w/ Responses
So I am sitting here at my PC totally bored and good god I start this game thinking let's kill some time and then it's just so awesome as you start smashing keys and everything explodes it made me laugh so hard even though it's bloody stupid, probably especially because it's bloody stupid, and managed to completely change my mood! Hilarious and excellent!
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Yes, really awesome. The only thing I criticize is the boss being too easy. He should deal more damage and have more health, because it was quite the entertainment to challenge him. Either way, a truly well made game.
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In comparison to the previous two parts the graphical quality and animation quality has much improved. Because of the graphics alone, considering the common NG rating standards, this deserves the 10-score.
But... What I really disliked is the part with the dragon. It was like "Oh no you farted - I cannot stand it and I lose.", which simply is a joke like from the lowest drawer of intellectual amusement. You could have done way more with that situation, but, well, nevermind, the rest was much better. :D 10/10
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About the save feature: From their experience many people believe they have to actively do something for their status to be saved. In fact that's still the case in many cases, but for good reasons, too. In a game like this where progress is straight autosave comes in handy, and it's in, so it's good. Please check before the rant. :-D
About the game: It's truly excellent! Although the idea of having to connect certain structures with each other like this isn't brand new, the way it works out is quite fun. What I especially like, is that this is easy to learn in 5 minutes. You don't need weeks to understand the whole thing, and yet it is entertaining and starts to be really challenging and interesting after the first two missions.
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Very interesting death march! :D I just would make some death counter if the player starts to drive slower, like "Oh my god! Holy shit! You caught the attention of the creatures of death from the forest of death and they are right behind you!!", or something. Like they can be at most 100 meters behind the player, and are faster than the player when he is slower than some speed value close to the max speed value, but the player slowly gets back his advantage when driving with max speed. Oh and I would not limit the player to fuel. =)
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Much better thant he first two parts. Runs much smoother/better fps. Good music and adventure feeling. No idea how to get that first newspaper piece whatsoever, and I believe that area that the last key should open is unaccessible after going back in time with the black hole. (Not sure, though, probably I just missed a hidden door or so) Looking forward to a forth part! Oh, and I do not really care about the Mel Gibson part. Usually people like randomness, but I don't see why they don't do so here.
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I am a bit disappointed. I see how you put a lot of effort into the world map so you see ships and planes moving from A to B and how hurricanes here and there will help your virus spread if it is airborne and how you must have made thousands of conditions and checks and events in the code, and yet I thought this was less exciting than the first one. As the player you cannot see all these checks in the code working. You do not have to plan your evil doings. It still is randomly upgrading your virus. But there are more things which are at fault. First, the music. The music in the first part gives you chills, but here... it is far less than that. The music here still has some effect but it loops too fast and does not represent the fatality of mankinds situation as good as the music in the first version of Pandemic. (Old concept: Have the music change to more dramatic music while the game approaches its climax?) That already broke the atmosphere which I enjoyed so much in the first version. Then, the design and graphics. Hard to read text (dark grey on darker grey) and a happy colorful design of the world map. You really need to make the colors less colorful and darker, just as they'd appear in real life. I also do not see why we need a minimap here. What might have been cool would be a real globe to rotate as in Terror From The Deep (Ancient DOS Game). Then the proportioning of information. In the first part you get information by holding your mouse over a region. Here you have to click, then click again to close. A bit dumb that we need and X in the upper right corner. I mean, in that "World"-window and in the windows you get when clicking on a region is nothing that you could alter. So just clicking anywhere on the screen to close would have been much smarter, than having the player move his mouse to point at a small cross. Next is the allocation of menu items. In the Disease-menu you have all options randomly stacked. It took me a good moment to get the overview here, also because of the hard to read text. By the way, that blue color does not fit at all. It gives you the feeling of being in a sterile test lab. Also, the strategy is still the very same. Make your virus appear undangerous by just spreading it by coughing, then go berserk on the Lethality flags to exterminate mankind. Then the time bar... It was just too slow. After some time I went away to make a coffee, then came back and spent lots of evolution points. Pizza, spend points, watch favorite TV show, spend points, etc. It's a bit exaggerated, but I hope you get the point. Please try again! The concept is still great and the full potential has by far not been used up yet!
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Even though the proper coloring was missing this is one of the best flash movies on NG ever! I got carried into the story, got excited and entertained. That's what it's meant to be like - great! (Only the design of the aliens is a failure)
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Brilliant! It is somehow addicting. The only thing that one might critizise is that the red shapes are sometimes hard to see if they are burried under all the others. Other than that, a great game! ;)
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Better than the first one with no doubt!
Some critisism, though:
- Cannot switch weapon while reloading.
- Does not automatically attempt to reload when gun is empty.
- This is what I got on my first try to play the game:
http://img501.imageshack.us/img501/63 8/tls2bugomggh34ox7.jpg
Not sure what caused it, but I hit that Skip button, probably when I shouldn't.
Well you can fix that one by simply restarting, the first one had heavier issues,
like the night never ending etc. 10/10 and 5/5.
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